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Getting Terminator 2’s T-1000 into MK1 was both easy and incredibly hard

Getting Terminator 2’s T-1000 into MK1 was both easy and incredibly hard

“Guest characters are always a challenge,” says Nick Nicastro, design manager at Mortal Kombat developer NetherRealm Studios. But there’s at least one thing that’s easy about bringing Mortal Kombat 1’s newest kombatant, the Terminator T-1000, to the fighting game: a shared understanding of what the character is and what he’s capable of in terms of [...]

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For further details, visit: https://www.polygon.com/mortal-kombat/548208/mk1-terminator-2-t-1000-netherrealm-interview

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